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What does the charm you get from the outcasts do? Does it force anything on you and can you take it off

You can't take it off (it doesn't take an equipment slot, but it stays in your inventory permanently). It unlocks a series of mind control scenes around the game. You can't avoid the scenes by any means other than avoiding the NPCs themselves who have them (you can't really know beforehand who can trigger these scenes).

If you don't like being mind controlled, definitely avoid the charm.

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Thank you! I'll be avoiding that charm :)

How long does it usually take to for the letter to get in to the manor to arrive? Seems to be taking forever, does something need to happen before it arrives?

You'll need to give me some more details here. What's the letter that is supposed to arrive? What's the context?

i think they're talking about the nobility letter, which im fairly certain is 3 days

The letter that the servant says she will send when the manor is ready to live in. She won't let me enter the manor.

Oh, I see! You must advance to the next chapter for the manor to be ready. It's not a matter of time spent, in that case.

nothing on jin? :'(

I should sneak in something for him and Lea this month, I think (so they should show up in version 0.993). Hang in there! XD

Hi there, the game is very interesting, yet I'm currently caught into a bug rather unpleasant : 
After finishing the 3rd temple, I went back through the main door, then went out in the water as a fish.
But when I arrive on the waterfall screen, I can't move. Which means I were stuck behind the waterfall in fish form, without any visibility.

I was able to overdo it by using the travel sphere to the 2nd temple, and on hidenpath (which is walking on water) transform back into human, but this can be quite troublesome

Glad you find the game interesting. :)

I think I know what's the problem: When you left for the waterfall screen, did you exit from the left or right tile, instead of the central one? I think I forgot to update all the exits. This didn't come up before because the central tile is usually the one used (since it's where you appear when you enter the room from the waterfall, and it's in line with the temple's door).

Anyway, this will be fixed in version 0.992, thanks for the report!

This has been a very burning question in mind, so if you can answer it then i'd be very grateful for it.  Can you fully transform into a Slime Girl without being limited to an ending?  I've been seeking for a title like this in that the female MC can fully transform into a Slime Girl and it would be even better if she could get pregnant with some Slime Girl babies.   If you can answer both then, again, I would greatly appreciate it since these are the two most fervent questions that I would go into this project's discord in order to have answered, but if you can answer them here then, again, I would greatly appreciate it. ^-^

Let's see... I have no plans currently for a permanent transformation into a slime girl, but I'd like to add slime pregnancies at some point.

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I see, that's actually very relieving to hear about the slime pregnancies since i'm hoping a few can result in a chance of birthing slime girls, seriously. ^-^   Is there a Slime Girl transformation as one of the transformation options at the very least?  According to the guide there does some to be at least one Slime Girl that the MC can meet and, if it's possible, i'd positively love it if the MC can transform into a Slime Girl through the "Transformations" menu, honestly. <3

I wouldn't want to add a slime girl transformation for a few reasons. One is that it would likely overlap with the mouse transformation in practical applications (you use the mouse to crawl into small spaces, and a slime would be able to do that as well), plus one could imagine being able to stretch over gaps and other stuff which aren't planned.

We are also near the end of the development, adding a new transformation would be too hard to fit now (all transformations are used in puzzles and exploration).

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Ah, I see.  Damnit...  I was really hoping that there'd be a Slime Girl transformation option, but if there's a way to get the MC pregnant with some slime girls then that'd be enough for me I suppose. 

Just out of curiosity will this have a Steam release date sometime in the future?

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I am considering putting the game on there for free once I am finished (although that means paying 100$ for no direct benefit, I am sure there is a lot of potential exposure there). I don't want to try to sell the game, as I'd prefer all my revenue to come from one place (Patreon right now, although I appreciate any kind of donation, of course), and selling something is different from getting donations on Patreon.

I don't think I can do it without putting my name out there, however, so I also have some slight concerns about my privacy/anonimity (I am not trying hard at all to stay anonymous, but having your name next to the game on the largest pc gaming store is in a different league).

Long story short, I'd like to, but I have some reluctance.

Does this have nudity

Yes, it's an adult game. Not all the scenes have art, but there are hundreds of scenes which do have it.

I'm sorry to bother you but I'm trying to do the spider-lady quest.

How do I find a library to research this?

Currently, the only library which works for the quest is the royal library, so you must become a noble and then ask the emperor about gaining access to it. He gives you access if you meet some requirements (either if you are part of his harem, if you completed a specific quest for him before, or if your relationship with him is 5 or more).

I plan to add at least 1 more library in the future where such a research is possible, but for now that's the only one.

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Thank you very much, I appreciate it!!

Just discovered a glitch where if you're staying at the Golden Leaf before starting the cowgirl path, not only does the dream that warns you against locking yourself into it not trigger, but neither do you automatically go to the farm every morning once you are locked it.

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Thanks for letting me know. :)

I'll make the warning dream trigger no matter what (so even sleeping at an inn or on the map will still let players know). I hadn't done so back then, because I had tried to keep all important scenes from triggering outside, but this one should start regardless of where you are. Hopefully there are no awkward scenarios I am forgetting, but I think it should be fine to have the dream trigger wherever.

The visits to the farm were also locked for similar reasons (I was afraid of, say, moving the players on the other side of the map, if they were staying in Rahib for the night), but it's perfectly fine for Golden Leaf, so I'll just add an exception for it. The fix should go live in version 0.991 of the game.

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Cool, thanks for the quick response. Love this game, hopefully it gets more fun hypno content in the coming patches.

do you plan to continue jin path 

Yes. Actually, we very recently got a poll on what to work after this month's release. The vampire path as well as Jin and Lea are on top of the list now, so that's likely what we are getting for November (or December, if you aren't a patron).

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I got this game ages ago, I don't actually remember how long its been, I've been playing it off and on, decided to come back here to see if you were still updating and holy hell am I looking forward to the new content. But I guess I'm gonna be speedrunning through the first few chapters again lol

(also have you added in any more with the hypnotist at the circus?)

Thank you for your work, porn aside, this has genuinely been a fun game to play, the amount of different paths you can take has kept me occupied for hours on end, idk what my total playtime is but its definitely over 25hrs and I haven't even gotten past chapter 3!. Thanks a bunch and I cant wait to see more of your work!

Ha-ha, I wish I had completed the game by now, but hey, I added more content so it's all good. XD

I did add some content for the hypnotist over time, but I wouldn't know exactly how much it was since you last played.

Glad you are enjoying yourself, and yes, do look forward to my future games as well. ^_^

The version I was playing was 0.983b, I did try going back through your logs to see when it came out, but I couldn't find it, one of the first things I noticed with the latest version was you had patched a bug with an event with the fashion designer (Lana?), and added a CG to one of my favourite scenes so I am very grateful. 

Oh, also for future updates, is there a way to take save files from older versions? I can't think of a way to do so myself, but I dunno if you've made some sort of system for that purpose. 

Also do you have a discord or something? Because I am definitely going to start keeping track of any bugs I find and would love a place to throw them all at you ;)

Now if you will excuse me, I shall go and place some very well deserved money in your money hole ;)

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So it must have been around 7 months ago (the version number goes up by 1 every month nowadays, and we are at version 0.990 now).

In theory, if you play from update to update, you can simply copy/paste the save files (you should also copy/paste the "Myproject" folder, as it contains the system options like sound volume, separately from the saves) and you are good to go. The more time passes between the versions you try, however, the higher the chance there might be something which isn't compatible. It's rare that an update breaks compatibility, however, and I usually mention it when it does. Generally, the worst that happens is that old scenes get updated, but you can't see them without restarting, while new content is generally 100% good to go from an old save.

If you check my patreon page, near the bottom there is a link to a post to join the discord. I kept the post for patrons only, since I am not sure I could mod a larger discord, if it ever came to that. You will remain part of the Discord even if you stop being a patron, though.

Thanks for the generosity, I hope you'll enjoy the future updates as well. ^_^

any chance for a wrap up in the near future on the Jin storyline?

You mean in the coming months? Yes, probably. There is a lot to do, but more and more stuff should get wrapped up soon-ish, especially things that aren't too far off from completion.

So far I'm enjoying the game a lot, but I ran into the issue where if you accidentally click too fast while talking to the first town's bar groper, it auto selects beat up and than the entire line is shut down without anyway to undo it as far as I can tell. I hadn't saved for half an hour before that and it single handedly made me close out of the game for the day. If there's going to be an option to permanently remove content from the game, please make it not the default dialog choice. And if that doesn't permanently remove the content form the game, maybe give a hint on how to renew that line in subsequent dialog.

Good to know you are having fun with the game. :)

I can add a script so that there is a short period of time when the choices can't be picked, so it ignores any button pressed as the choice window is opening (I'll give it half a second, should be plenty, without slowing things down too much). Of course, you could still end up picking the wrong choice if you are mashing or if you are distracted, but I think it's better than the alternatives (no matter what's the default choice, some people could be annoyed, if they pressed it by accident, and it's not feasible to add options everywhere to have a second chance).

This script will be introduced in version 0.991.

I wish RPG maker had a "go back" option in dialog like Renpy does, but the brief window should help a bit. Usually it's because when seeing a scene that's a permutation, or copy of, of a previous one, I tend to skim a bit and don't always remember exactly which dialog comes before the prompt. So hopefully a second delay will let me see the option pop up.

Upon revisiting the dialog, I think one other thing that might help is having the input be after the guy says his dialog instead of after the PC says "... ... ..." as the longer dialog window I think helps prevent accidentally hitting the input. Usually the first thing I do when I see a dialog window is hit enter to see the entire dialog right away. But when the dialog is so short, sometimes it all shows up before I hit enter and the enter becomes an input instead.

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If it's for repeating scenes, you can safely (and quickly) skip text by holding down the "W" key (this works for unread text as well, so be careful or you might miss important stuff). Since the "W" key doesn't select choices, you can hold it down without fear of picking an option, at least.
I think the "delayed input" I added for the choices should be plenty, but we'll see when you get to try it yourself. :)

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Superb work. The exploration in this game is HUGE. And the porn, if I can loosely use that word, is very subtle if you so choose. A grand adventure. Nicely written - all of it.

I would like to add that if you search for, "Caliross" directly in itch.io search, nothing comes up. Could be a keyword missing.

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Thanks! Always great to hear from people who like the game! ^_^
Do you mean I should have the keyword "Caliross" in the project's tags? I figured searching for the name would make it show up regardless.

Do other adult games show up in the search?

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Yes, MDGP. I mean exactly that. If you go to "http://itch.io" and type out "caliross" in the search you get back:

No results found

If you type instead in the search, "adult" you get back a bunch of games that have nothing to do with "adult" games.

I have previously played and won another erotic RPG (as far as I could as the game is incomplete), "EraHunter."

I was playing "Under Control" which was nice but the difficulty in combat skyrocketed right near the end and even with the whole continent open, it does not seem like I will be able to fight the monsters on the final level in any capacity.

I started playing, "Lust Doll." a bit last night. It is a post-apocalyptic game with very high level of detail to define your character and the most basic of icons for navigation. Deep text and character development. Almost too much porn though. EraHunter and yours so far are the best I have found.

There is Goblin Layer which I have not yet looked at.

Your game also reminds me a bit of "Azure Dreams" for the PS1, a game that promises adventure as well as romance with a few women to choose from.

1. The girl that says she hates you all the time and is very wealthy.
2. A girl that is very sick, homebound, and can barely walk.
3. Your childhood sweetheart.
4. The woman running the items shop. Brash but friendly.
5. The woman running the fortune telling shop. Mysterious and sexy.

Likely there are others.

Having played your game though now for 10-hours now I thought I would track down where it originally came from. And I did. "itch.io"

I previously found your game on the site, "http://fap-nation.com" and it hosts a great number of other porn games. The keyword I used to find yours was "RPGM" which of course means RPG Maker, my favorite type of game style to play in any capacity, porn, humor, horror, and adventure.

Mmmh, the game does show up for me if I search the name, so I'll have to ask others to try it out. Does itch.io have age authentication? Could that be why they don't show you adult games? When I am logged out, I can't find Caliross, so maybe there is something there. As for typing "adult", you have to use tags search for that (if you search "adult", a clickable "adult" button should appear near the top left, and that should take you to the games tagged as such).

In theory, I started out on a few forums and on Patreon for Caliross (my older games were/are completely freeware, instead), but yeah, I didn't submit my own game to fap-nation (good that it was a way for you to find the game, however!). I wonder if I should add a link to the Patreon in the game itself, just to let more people know.

Anyway, thanks for the suggestion, and for letting me know about the search. I'll have to ask around, and see if others can't see the game if they search for it as well.

In your settings, do you have NSFW content allowed? Maybe that's what kept my game from showing when you search for it (at least, that's how it worked for one of my patrons when he checked it out).

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mdgp:

Ah ! That was it. I brought up my settings and found:

  • Show content marked as adult in search & browse

I checkmarked it, clicked SAVE, then did a search for "Caliross" again.

This time it came up.

So, yeah from other sites you are going to have to tell your users to:

1. Create an account on itch.io.
2. Click on the far upper right triangle that is to the right of their avatar and alias.
3. Select Settings.
4. Scroll to find, "Show content marked as adult in search & browse."
5. Checkmark that.
6. Select SAVE.
7. Then if they search for it, it will come up.

=IF= you want to use the search feature of itch.io, that is.

If you just want to give them your URL direct:

https://mdqp.itch.io/calirosshttps://mdqp.itch.io/caliross

It will then bring up a prompt asking if you are 18 or older. Saying yes your link will come straight up, no need for creating an account, settings, or checkmark.

As a writer in Writer's Cafe, I have a little over 53,000 readers. But for the book chapters marked ADULT, I barely have 20-readers to each of those. So, yes, tagging your work as adult will definitely decrease the number of people who can access it or search for it in itch.io.

What you might do is compromise. Upload a safe-for-work and incredibly limited demo of your game, "Caliross" and do not mark it as adult so anyone can find it. Have in the game (when the demo is won) a link to the "final" version of it also asking at the end of the game demo if they are 18 or over.

I did this in some of my book chapters. I would post 2-chapters consecutively with the same chapter number and one would be safe-for-work and the other would not be, and my readers could choose which one to read.

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Glad this was solved. It was harder for me to realize, because since I make Caliross, itch.io automatically changes my setting to be able to see adult stuff (which makes sense). Generally, I link my page directly, so for people coming from my own links, it should be fine.

I am not sure if I want to make a SFW demo, but I certainly appreciate the suggestion. :)

P.S.

It's MDQP, not MDGP. ^_^ ^_^ ^_^

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I was really looking forward to this update and have been enjoying it so far. I did have a couple of questions though. After visiting the slums church, I was told to go to a library to research a ritual but no quest indicator popped up. After doing that, I have obtained the info that the ritual for the spider lady only works on a full moon and have attempted to put it to use in the slums church but nothing happens on a full moon. Am I doing something incorrectly? Does it require me to gain access to the royal library? If so, how would I go about it?

You must research about the spider lady in the royal library to progress with that path. To gain access to the library, you must be a noble, and you can ask about it to the emperor when you visit the castle (so, once you go back after you first get nominated as a noble). To convince the emperor, you can either be part of his harem, have a good relationship with him, or have completed the quest related to the smuggled mana crystals.

The ritual that can only happen during the full moon is a different one, so you probably got confused.

I hope to add another "advanced" library soon, so people will be able to complete this quest without having to "suck it up" to the emperor.

the one in zanark?

Yep, that's another one that would be qualified for the research, but I need to add the upper floors and handle the mini-quest to gain access to those (you'd need to find a book that isn't in the library yet as a "gift" to be allowed to go further upstairs).

I think it would be pretty cool if you could hire the clown in tarkas resedential district for the party hard quest the man in that area even says that the clown could easily land a job with a noble

I don't think I want him at the party, but perhaps I could do something more with the character. We'll see if an opportunity comes up.

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good game

Thanks! ^_^

Hey, I just wanted to ask if the magic academy will be added in the future or if that's just a scrapped idea

I still want to add it, but I'll have to see how much time I have left after I finish work on what's already in the game and the important stuff that should be added no matter what. The academy is optional, but I like the idea so I am not sure myself.

Yeah there's also the matter of making sense like why would someone wanting to become a great historian take a huge career detour through a magic academy I think if you ever do add the academy you should make an incentive like a very exclusive library or something like that 

I am sure there would be enough benefits, and if joining the guilds is cool, then learning more about magic and having professors you can consult on various matters should also be interesting for our heroine. There is a library in the map already, so it would make sense to use it too, but I wonder what could be the "specialty", so to speak.

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So, I'm having an issue with starting up the game

IDK what it means or how to fix it

It's saying "RPGVXAce RTP is required to run this game"

Here it is:

https://s3.amazonaws.com/degica-downloads/RPGVXAce_RTP.zip

The game uses the RTP (which is the basic set of RPG Maker assets), and you need to install it separately. Basically, it makes future downloads smaller, since part of the assets are already on your PC (and if any other game does the same, you also have smaller download and installation size for those).

Hey I hate to pester, but Itry to open it and it says cannot find vl gothic font, and doesn't open, what should I do?

I should add, this used to be my favorite nsfw game but it stopped working over a year ago and never worked again.

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Did you try re-installing the RTP?

https://s3.amazonaws.com/degica-downloads/RPGVXAce_RTP.zip

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It fixed it! Thank you so much

I was wondering to if you get lea as a slave, there would be a section where you could free her, but not as a lover. I mean, I feel bad for someone like her being a slave, but I don't want to be her a sexual lover. Will you be planning to add something like that, or do you feel like that doesn't need anything else?

I did think about it, but I am not sure how to handle it. When would the option become available? Should she leave afterward or stay, and if she stays, should I have alternative versions of the scenes you can get while she is a slave? It can get messy, so I don't want to touch things without a plan (and I want to avoid solutions which require a lot of effort, since I am not adding much, in practice).

hey there i am trying to download 0.988 but the installer just never opens i tried to open an older installer and it works just fine so I am not sure what is going on

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nevermind I fixed it I am gonna be honest IDK what I did 

but I right-clicked on the file -> troubleshoot compatibility -> "try recommended settings" and that did the trick

Good thing you solved it on your own. :)

First time hearing a compatibility issue about the game so far, I'll have to ask around if others are having the some problem.

Hey mdqp, im trying to download the game and it does download but halfway through it says not responding and after some time it stops. It  might be an issue from my side but could you check if theres anything wrong with the download link?

Mmh, the download seems to complete just fine for me, but you can try this MEGA link, instead:

https://mega.nz/file/RMBh2YSL#tcmSQPwsnGMduvMrbd_R3kVpM8aaxtW7uV4zQdXvjKc

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Thanks but i think its fine i tried to do the new stuff in the game and they were going well. So ig my laptop is getting an aneurysm. Anyways thanks for the quick reply an di cant wait for the next update

ok so I am sorry this is off topic but I don't know where else to ask you this

is this the first game you posted?

if so how did you get a decently sized audience on your first game?

I am asking because I wanna create RPG maker games myself but I am worried that nobody would play them

This wasn't my first game, although it's the first one with RPG Maker and on itch.io

Caliross is my 4th game, the 3 previous ones were adventure games made with a text(+images)-adventure engine (called RAGS). My last game was an adventure/RPG hybrid, but I wanted to have real-time exploration for my next game, which is why I moved to RPG Maker (I also thought it would be better at attracting an audience compared to RAGS). Getting people to like your game isn't easy, and it's ALSO a matter of luck, not just talent (of course with no talent, it's going to be harder).

If you want my humble advice, here is a list of things to focus on, to make your own first game:

1) Make sure to start small: your first game should be as short as you can while still making it fun. This is for a number of reasons. If you are new, you'll need experience with how to think about making games, and you need to familiarize yourself with the engine and tools you are going to use through practice. You can't do that if you are busy researching, prototyping and testing new things all the time, plus you'll have a harder time making these things efficiently, which will further slow you down. The larger a game is, the more complicated it will get.

2) I'd recommend starting this as a hobby: Asking for money if your game doesn't offer enough can be counter-productive, and make it hard to gain a following. If you can't make money with it, you also can't devote too much time and budget into it, so you must learn to accept the limitations that come with that, rather than try force your way through.

3) Try to find as many forums/websites which could fit the bill for the type of game you want to make, and post at least semi-regularly about updates. This is useful for feedback, to find more players, "grow an audience" and it's also an easier time for you when you'll need to find testers which leads me to...

4) Even if you might be unable to right away, desperately try to find people who can test your games and give you feedback. The general public is nice if you can gain a following, but you still want someone to help with the brunt of the bugs and with the starting feedback. Try to get people with similar interests (if you use your demo to attract them, this should be a natural consequence, but if you notice too much friction it's also fine to politely point it out, and look for someone who isn't trying to transform your game into something else).

5) Be shameless about your inspirations (and do mention them if you think they shaped the game considerably). Getting stuck on trying to do something "unique" "new" or "original" is one of the most damaging things you can do, while basing your game on games you like gives you a template you can use to still make something different, if not entirely unique. There will always be the next game to get an innovative idea done, and you'll be more confident with the tools afterward, so it's less of a daring proposition.

6) Never aim for perfect. If something works as intended, you can mull over it while you work on something else. In a small game, there is less need for re-using code and the like, so jury-rigging some stuff is perfectly fine. Also, don't sweat deadlines too much, but try to work consistently on the project, instead. Be willing to switch to other aspects of the game, if you are stuck in the short term (and don't be afraid to cut things out if you hate how they turned out or they are taking way too much time to get done).

7) Make sure the first demo is well-polished (for the users, it's fine if the code is messy, if it works with no bugs). First impressions are important, and this is doubly true for niche games. There is a LOT of stuff out there, it's easy to get lost. You can have a bad release every now and then, but fixing bugs is important, and having as little as you can of them when a release is out is even better.

There is more, but this is what I'd think off the top of my head.

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thank you, SM this is some really good advice and I will take it to heart 

also I never really wanted to make games as a job it was always just gonna be a hobby but it is nice to at least share your hoppy with other people

Glad it was helpful. If you need some tips don't be afraid to ask around and of course don't be afraid to try things out on your own as well.

I wasn't sure if you wanted to make it a job or not, since you asked about how to attract an audience. Having no desire to turn this into a job should make things easier, as there isn't as much pressure, and as long as you don't make something super niche, you should be able to get people to play your game, if it's nice. Take your time to figure out what you like the most about working on the game as well, and plan accordingly (if you like both writing and coding/scripting, that's great, but you might want to focus more or less on writing or mechanics depending on your preferences).

If you need testers or help in general (like a writer or a coder), make sure to have the demo ready first, as it's the only way to show your vision and that you are committed to it. It's hard for people to jump in when they can't get a good idea about the game, although a vague pitch probably makes it easier to make money by selling everyone their dream game before it's even started (which is why a lot of crowdfunded projects crash and burn, or sometimes even scam people).

Anyway, enough of my blabbering. Good luck with your game! ^_^

May I ask if there's a way to talk to the red head in the First Oasis Bar in Rahib?

If you get the "masochist trait", you can talk to her, and unlock her scenes. The fastest way to unlock the trait is to go to the hypnotist at the circus. :)

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Thank you very much

^_^

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As the game reaches 1.0... will there be more Catherine scenes? :D

I think she has more or less all the scenes I'd want for her. I can't exclude something extra if I release a 1.1 version, but it doesn't seem very likely at this point, since there is already so much to complete.

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Unfortunate to hear but understandable. Still having fun!

i hope the saving is fixed because everytime i play i half to start a new game

I never hear people complain about this, so I didn't know it was an issue. What seems to be the problem, usually?

sorry for the late reply the game it self is fine no crashing or anything like that its just when i go to save the game progress it shows that it does save but it does not save the progress that was made so every time i play it i half to start a new. so at first i thought it was a bug or a glitch or just a miss read on the application it self so i tried everything like uninstall and reinstall and  so forth but to that end no luck 

Mmmh, could it be the folder is set to "read only" for some reason? You should be able to save, load and copy/paste the savefiles from one version to the next without any issues (that's how most players do it).

I could try that but idk if it will work and by chance would you know what else to do ?

Other than making sure the folder isn't set to "read only", I'd check where you installed the game (is it an important folder for the operating system, or something?) the antivirus (is it blocking/deleting the save files?) and perhaps try running the game as an administrator. The game works on basically any system I heard of, and RPG Maker is a fairly stable product, so it's likely some unexpected interaction on your side.

Another thing I would try if you have access to another PC is to check if the same problem appears on that one as well.

Will there be a way to increase your inhibitions stat to avoid certain events in the future?

Generally speaking, I don't like the idea of raising inhibitions again after they get lowered. It feels a bit weird to, say, work at a brothel and then later on being unable to because your inhibitions rose again (or worse, getting mixed reactions from the protagonist where working at the brothel is unlocked, but she is too shy to do something far less extreme elsewhere).

Still, I might add some rare exceptions to this rule, since some players seem to really want it. It's also worth mentioning that if you don't mind "cheating", you can set your inhibitions already in the travel sphere.

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Can't wait for the kairos storyline to be finished

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How do I move onto chapter 4? I just did the 3rd temple and i'm confused about how t proceed.

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You should check the questlog, but if I remember correctly in chapter 3 you learned that your uncle might not have died, so you must talk to Alpharius about it and then you need to convince a professor who's an expert on such matters to investigate, before you can move on to the next chapter.

I need help with The Prodigal Son finding the house, I can't find where it is and i'm stuck.

Do you mean the warehouse, or are you in Tarkas trying to find where the artist lives? If we are talking about the sculptor, he lives near the entrance of Tarkas, south-west corner of the very first screen, near the gates.

If you mean the warehouse, it's in Solina. Enter the city and go straight west to find the docks, then ask around.

Step 5

That's your house (Erica should mention going back there to think about what you learned). I'll change the wording to avoid it being confusing, no idea why it says "check the house again".

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Also, i'm at the house and I don't see any papers on the dinner table. Going up the the office upstairs won't let me do the note stuff so i'm soft locked right now.

I bugged the game somehow, new save works just fine, thanks <3

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You are correct! I forgot to add a way to go to sleep in this specific path (there is an alternative way to enter her room which does allow you to go back to sleep). I'll fix this ASAP, but it might take a while to show up in the public branch (if there are no hotfixes for the patreon version, this will be added to version 0.988).

Thanks a lot for letting me know!

I cant seem to find highrock. Can someone help me?

Highrock is first seen during the quest "Lost In The Woods", so if you haven't started or finished that quest yet, you can't get there. If you already completed the quest, you can come back the next day. The path which leads there is entered by the mountains, slightly to the south-east from Crysta, the protagonist's hometown.

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I recently went back to one of my old saves to continue where I left off and I guess the flag for repairing the mill in the "Turning a New Leaf" quest is broken. The mill portion of the quest is highlighted red, but I've repaired every part of the town as well as my mansion (Keiko says there's nothing else to do) and the mill itself has been paid for and the owner thanks me when I speak with him. No matter how many days pass the quest is still uncompleted and I cannot continue the noble route. Any ideas? I wouldn't mind editing the save to flip the quest to complete if I knew which variable it was stored in.

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There are two entries for the mill in the quest log. One is for repairing it, and the second (optional) is to improve it. Only the second one should be capable of turning red, and it would happen when you don't pick the "improve the mill" option when talking to the guy (to have the option, you also need to have re-opened the blacksmith and then talked to her first).

The quest log entries use a script, so you can't just change it with a variable value. If you want me to, I can take a look at the savefile, but it's probable that you missed the improvement option.

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Thank you for the quick reply!

I feel embarrassed. I hyper focused on the red text and just didn't read that the game recognized that I repaired the mill on the line directly above it lol. I'm assuming now that "Turning a New Leaf" completes itself after I move into Chapter 4. So I'll just return to proceeding with the main story. 

I have nothing but praise for the game btw. I originally played it a couple years ago and loved it. About ~6 months ago I felt like checking back in to see how it progressed. So I started up a new save and enjoyed every minute of the game's content and story. I'm just now picking back up where I left off, and it's great to see so much consistent activity. Keep up the great work!!

Glad to hear you like the game! ^_^
The quest currently doesn't complete because I am not sure if I want to add a few more objectives to it or not, but it's possible you already completed everything available.

I wish I would make faster progress, but other than the art and testing, I do everything myself, so it's difficult to be much more productive. Still, I think I am doing a decent job, even compared to other devs. :)

I think theres an issue with one of the dominique scenes cuz at the last scene that is available our character with a blacked out face  is still shown on the side of the screen till the end of the scene and when its over the figure is still not gone. I hope you could fix this

That's a known issue and should be fixed in the next update. Thanks for the report! :)

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I just downloaded the April version of the game and noticed that when I attempted to full screen it using Alt + Shift as the game defaults to windowed mode and cannot be made full screen through the button on the top right, the game goes to full screen, then instantly minimizes and repeats the process whenever I attempt to pull the window back up. Is there a fix that I have to perform or do I need to just wait for the next version of the game? It occurs on both old and new saves for me, even in the title screen.

On a different note, where can I find the Succubus Brothel and who is Ginnuk? I just freed the demon in the "Devil is in the Details" quest for reference as to where I am in the story and if I have not gotten there yet.

try playing around with the F5-F6 keys to resize the window the way you want, although I wonder if I shouldn't just allow again people to Alt + Shift instead.

The succubus brothel is in the military outpost (the area which "blocks" the north road uniting east and west Caliross). You need a merchant pass to enter the area. If you need more details on where it's hidden, check the "Military Outpost" section in the walkthrough.

Ginnuk is an orc you can meet during a quest for the mage guild. He got some more scenes if he wins over you, so you can't see the new scenes if you already finished the quest.

Thanks. I guess it is time to do a new save and another run through?

If you really want to see Ginnuk's scenes, yes, otherwise most of the other content should be available without restarting. Maybe I can add this as an option to the dragon, so we have the opposite effect of rewinding a path, and players can get trapped by him again, even after you solved the quest.

Hi! Your game looks really fun getting into, but I'm afraid I can't seem to even start it. I try to extract the file, and then it just sort of stops.

Uh, that sounds odd. You are on Windows, right? Did you try re-downloading the installer? When the installer is finished, you should get a folder named Caliross with the files inside. You also need to download and install the RTP: https://s3.amazonaws.com/degica-downloads/RPGVXAce_RTP.zip

Also, some antiviruses might detect the RPG Maker installer as a virus, so make sure it didn't get deleted or something.

Hi, just popping in to report a black screen.
Drank three times at the firefly inn, got the part about getting drunk etc, and then boom, screen is black.

Thanks for letting me know! It might take a while before this makes it to the public version of the game. In the meantime, if you can still access the menu, and you want to fix the problem, go to your inventory and use the key item named "time control". Say no to the first choice, and then you'll find more debugging options, including one to fix black screens.

Make sure to report any more issues you find, so I can fix them. ^_^

P.S.
Getting drunk at the Firefly Inn currently doesn't have any fun events, so you can skip that one for now.

TBH that was the first time I got drunk anywhere in game, so for a while was wondering if black screen was an intended effect of getting drunk or not lol

Ha-ha-ha, definitely not. Usually you can unlock some random events/scenes. ^_^

How do you level up in this game?? Killing enemies doesnt seem to give exp.

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You don't level up in this game, however you do get bonus HP and MP when you sleep after completing a chapter. Most of the progression is based on the equipment (the game isn't very focused on combat, anyway).

okay. Just seemed weird since in the status section it says level 1.

Yeah, it's one of those things I wasn't sure about at first when designing the game, so I left the default RPG Maker status window. I might change that eventually.

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Hi,

I downloaded your game a few days ago, and it's been really engaging.  Already got a few hours of play time and I've only gone through a day in game.  There's just so many areas to explore!

I also wanted to report when talking at night to the man sitting at the top of the table next to the sailors at the bar in Golden Leaf, he refers to the protagonist as Countess.  I assume there's an event where she can later get that title, but at that moment, it was the first night of the game.

Hi there! Good to know you are enjoying the game so far. ^_^

You are right, that's a bug related to something you'll unlock later on I'll fix it ASAP, but it might take a month or so before making it to the public version (since the fix will be applied to the Patreon version first). Thanks for the report!

No problem.  I'll bring up any problems I find.

Is there a way to turn off Gaart's auto-summon?  I go to his menu in summons, and see the "use him the next battle option", but he pops up in every battle anyway, and choosing that option doesn't seem to change to a "do not use him" option, after selecting it.

The option is there to select which summon to use once you unlock new ones, but at least one summon is intended to accompany you at all times. You can shorten the summoning animation in the system menu, but that's about it.

Oh, alright.

I found a typo when talking to the farmer who gives you the quest to stake out his barn at night from a mysterious intruder.  After you complete it and talk to him again, he says "Zante" instead of Zanti.

Also when exploring Solina harbor at night, the interact-able block in front of the sketchy shop is a block down from the door, so you have this invisible wall.

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Fixed both, thanks for the report!

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