PSA and Recap


First things first, if you are a patron: I received an email from Patreon, and unless they reverse this decision (caused by new requirements by Apple to stay on their app store) in the following months I'll have to change from charging per creation to a monthly subscription. In theory, nothing really changes (I only ever had 1 release per month), but I figured I should inform you now, in case this new arrangement causes you problems I can't foresee (also, using Patreon through iOS will become more expensive, since Apple will now receive a cut).

I have time until November to make the change, and I'll probably post about this again when I go through the steps to do so.

Onto the dev blog proper: the final details for the "plants vs zombie"-like section I mentioned last week took longer than I anticipated (I flip-flopped between a few approaches for the UI, how complex I wanted it to be and so on), as this stuff is hard to nail down (especially the UI and the presentation).

I also started working on the second section, which if you remember I mentioned as well. Since at its core this is a regular fight, I focused on designing and balancing a new unit, with new abilities that should work well with the skills Erica has available. Even in this case, the difficulty will change based on previous choices. The biggest influence should be who's the guards' commander, but I have other elements in mind as well (something like how "trustworthy" you are for the people of Golden Leaf).

The third section will be somewhat like a puzzle, and you'll make more use of your spells and be able to roam around, unlike the previous parts of the quest. Well, the map for this isn't very big, but it should be a nice change of pace from the previous content.

That's all for next month, though. I think it's better to focus once again on something smaller before the release, and get back to the quest in september. I have scenes and endings to write, so it shouldn't be a problem to get something fun together. The update should go live next week, probably around the 20th, if things go as expected.

Sorry for the long post, and see you soon for the new release! ^_^

Get Caliross, The Shapeshifter's Legacy

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