Small Tweaks Week


Hi everyone!

As mentioned in the release post on Patreon, I didn't work on Caliross for a couple of days, but now we are back at it. This week, I think I'll take care of a bunch of smaller things. I want one more scene with Jiro (so we can wrap up the werewolf path), I added the "alpha-in-training" variant for the ending already, so the new scene should be everything I need for the path.

Other things I want to add include pregnancies with a few characters (one of them would be Jiro, for example), write some more dialogues that reference/react to what the players have done (if you are picked by the emperor, the other girls should have something more to say about it), and much more. If you have suggestions along those lines (like, events/choices which should trigger more newspaper or reactions from specific NPCs), direct them my way!

After this week, I should try to wrap up as many things as possible in the magic academy, so I'll have to write a few more scenes, for sure. After that I'll try to figure out what I can do with the time I have left, and then the release should be around the corner.

A hotfix might be coming soon as well (there a couple of bugs I fixed, and one is kind of nasty, so I want it in soon), and since I'll be working on small upgrades, I should be able to push it whenever I please without interfering with the development.

Anyway, that's pretty much it. Until next time! ^_^

Get Caliross, The Shapeshifter's Legacy

Comments

Log in with itch.io to leave a comment.

(+1)

I don't have many suggestions, but NPC reactions to player choices sound like a great idea. I don't know, maybe some NPCs recognizing the player after you've worked in the Tarkas Bar a certain amount of times? Groping dialogues based on how much you've "gotten around"? 

(+1)

I can certainly give some NPCs different dialogues if they are customers of places where you work.

What are you thinking of when you say "groping dialogues"? Could you give me an example of what you have in mind?

In some RPGMaker lewd games I've played, there would be instances where you'd walk past certain npcs and be catcalled, groped, or recognized from past public ventures. By "groping dialogues", I meant you'd get  accosted by a random pedestrian, but there was not artwork or a major lewd event tied to it. So it was basically just flavor text. 

(+1)

I see! I'll think about it, maybe I can do something like that.