Who's A Good Do... Er, Wolf?


The new content for the werewolf path has made good progress already. There are still a few things to finish, and I am preoccupied with finding a good way to present some of the stuff, but the maps are finished some of the puzzle-content is also already in place, so it shouldn't take too long. I got slightly side-tracked with some of the usual work (like adding the new CG, since I slightly improved one of the old scenes, and tweaked others to better fit the art), and I also made a few improvements on how the Travel sphere is organized. Those of you who use it, will hopefully appreciate the changes.

If you can think of more improvements and quality of life changes for either the debug tools or the game in general, let me know. Not everything might be feasible, but you never know what I simply overlooked which could be added without much fuss.

Anyway, this week I'll try to wrap up the new werewolf content quickly (I want to get feedback on it, since it has a couple of twists), and then it's going to be work on scenes and whatever I can cram into the game for release. I expect to release next monday, barring any delays.

That's all for now. Stay tuned for the release and more news! ^_^

Get Caliross, The Shapeshifter's Legacy

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