Progress In Work


So, last week I dedicated a couple of days to TOTDC 2 and the rest went into working on chapter 6. Specifically, I started writing the final sequence, since I have a decent idea on how it should play out (there is still more content needed, but I wanted to tackle this now that I have a good grasp on what I want to show). I wrote some dialogues, designed the final fight, and started testing out a few things for the final cutscene before the ending. The final fight is going to be its own thing, completely isolated from regular combat. Some people might dislike this, but I wanted something unique, which fits with the lore, and ties up a couple of details I disseminated earlier in the game, so hopefully I will be forgiven. XD

I am considering giving the encounter a slight puzzle-y feeling, and I have been trying out various skills for both the enemy and you, to see what could work for that. I still need to work out some details, though. Hopefully it works out, but there is already a framework, so this is just to make it more interesting when the fight lands.

As for the final cutscene, I think I found the look I was going for, but I am missing something for the background, which is annoying. Well, worse case scenario I'll just commission it from Stan, but it would be kind of a waste, I think (I need a sea of clouds from a top-down perspective).

For next week, it's more chapter 6 work (finishing and polishing some of the stuff above), then I'll either write more scenes or add more content for chapter 6, depending on where my inspiration is leaning.

Anyway, that's about it for now. Let me know if you have any questions, otherwise I'll see you guys next time! ^_^

Get Caliross, The Shapeshifter's Legacy

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